Brand New Life Online: Rise Of The Goddess Of Harvest Chapter 294

I quickly decided to take a small peek at the Spirit Ranch, finding out there were ten Spirit Sprouts awaiting to be brought out at any moment. It seems that whenever it is empty ten Spirit Sprouts will appear after some hours. I guess I can always have available 10 Lesser Sprits from these Sprouts.

But the cooldown in between them sprouting and the limit of only ten makes it so I don't have unlimited spirits I can bring out for free.

The interior of the Spirit Ranch seemed rather sizable, and it looked like a beautiful farm field like the one back at my home inside the game… I will visit it once everything here's done for sure!

Anyways, moving forward…

[Spiritual Infusion: Lv10 (Max Level)]

The natural Ability of a Spirit Farmer. Grants the Ability to infuse Spirits into objects, areas, skills, or other types of magics, or even the Player itself, or other Players within the user's Party. Already existing Spirits can be freely manipulated into being infused, and once infused, their [Spirit Aura] and [Spirit Magic Effect] is activated for 5 Minutes.

Spirit Powers can be stacked for up to 5 Times. Each Spirit has their own unique Spirit Aura and Spirit Magic Effect. And there are several special effects generated depending in where the Spirits are infused.

Additionally, if Spirits are infused at the time of Creating an Item through Alchemy, Forging, Crafting, and other related Activities, there's a 50% chance (with each Spirit infused with a max amount of 5) that such Spirits Powers might be passed down into the item, granting Unique Effects, Skills, Stat Boosts, or completely changing the Item.

This one sounds like it is ideal for a lot of things! With this I can begin infusing Skills into anything. Hell, I could even infuse them into my own food and see if there's a chance for the food to evolve, or in the potions I make with Acorn, or even… in the crops at my farm! Maybe that's the true power of a Spirit Farmer… Now there's just endless possibilities.

[Elemental Spirit Seed: Lv10 (Max Level)]

A Special Ability for Spirit Farmers. Grants the Ability to create specific seeds through Plant Synthesis or the Racial Skill of Dryads named [Elemental Spirit Seeds] which can be planted for a 50% chance for a Spirit Crop to grow out of it. In case of no Spirit Crop, a Magical Crop, a lesser version of Spirit Crop will grow.

Spirit Crops, in the other case, are special crops of vegetables, tubers, and fruits that can be harvested after being taken care of and growth properly, and which will become special high grade consumable items with a wide variety of random effects. Some are referred as "Spirit Treasures" due to their rarity and value.

There's also the option of creating Spirit Seeds for Spirit Sprouts instead. Additionally, there's a 50% chance for Spirit Sprouts to be High Spirits instead of Lesser Spirits and for Spirit Crops to be one Quality Grade higher than they would be originally.

If desired, the Elemental Spirit Seeds can be used immediately to summon Lesser Spirits through Spirit Sprouts when planted in specific Terrain Tiles for Combat.

Additionally, passively enhances all Summoned Spirits Strength and Magical Power based in each Terrain Tile compatible with them by +1%.

Well, never mind. I can actually just summon Spirit Sprouts if I ever wanted using this! Well, it'll cost MP anyways, but it might come in handy somehow. They might be cheaper to summon than the Spirits from Dragon Veins, maybe. Also this Skill seems more oriented for non-combat. So I'll abuse it once I'm back in the farm.

[Spirit Fusion: Lv10 (Max Level)]

An Ultimate Ability for Spirit Farmers. Grants the ability to Fuse Spirits together even more smoother than through using other methods such as Spirit Enhancement. Fused Spirits will result in even stronger Spirits with powerful attacks, spells, and skills.

Depending on the type of spirit, they might remain fighting for up to five minutes or disappear once they unleash their single powerful attack/spell. Additionally, there's a 50% chance for the Spirit Fusion to be a {Super Success} which will bring out an even stronger Spirit to battle, or to assist you in combat.

The Power of Fused Spirits depends on Skill Level, MP cost is reduced based on Skill Level.

And the last of the batch, the official power of Fusing Spirits without any weird methods that come out of nowhere, Spirit Fusion as a Skill will be even better and stronger than how we normally do it in here. I will make sure to use it to its fullest potential.

Suddenly, Titan stopped us from advancing, as we reached the end of the Crystal Caverns and found ourselves in front of the entrance to the Root Forest. The entire passage was covered by Miasma which I continuously purified by smacking the floor with my weapon, stretching it into a long staff.

"This is the Root Forest Entrance… If Jeremias or the Cultists are not in the entrance, it means the Barrier was broken…" Titania noticed.

"Wait, there was supposed to be a barrier here?!" I asked in surprise.

"Yes, there's a powerful Spiritual Barrier in here, however, it seems to have been shattered by the power of the Demon King of Miasma! It seems he had finally become desperate if he's trying to use humans to destroy our forest now… We have to quickly put a stop to this!

Let's go!" Titania quickly led us inside, as we immediately ran afoot, the ceiling was too small and the passages too stretchy to fly anymore.

The entire place, honoring its name, was indeed covered completely with roots everywhere. They grew out into all directions, some melding into the walls, others into the ceiling, and some into the floor and going right below it.

This place was very confusing to navigate as well, even with the Automatic Map Function, and there was Miasma infecting the roots everywhere, I had to cleanse everything unless I wanted the trees to turn into monsters or something!

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