NPC into Player: Let's Wreck This Game Chapter 64

He hurriedly scanned the list of quests he had in his class, to be shocked with what he saw.

"Trick the NPC quest: Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to select one NPC, and trick him. the trick must be in something the NPC wants, owns, or wants to know.

The NPC must be part of the village. the NPC must be convinced by your deeds and reward you falsely and not discover your trick. Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

"Kill players quest: Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to kill at least one hundred players in a day.

You must kill players belonging to the village. You can kill the players inside the village, on condition that you won't be discovered. Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

"Trick players quest: Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to select one player at least, and trick him. the trick must be in something the player wants, owns, or wants to know.

The player must be part of the village. the player must be convinced by your deeds and not discover your trick. Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

"Kill the NPC quest: Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to kill at least one NPC in a day.

You must kill an NPC belonging to the village. You can kill the NPC inside the village, on condition that you won't be discovered. Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

"Stealing the shrines quest: Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to select one shrine and steal something from its NPCs.

The shrine NPC must be in the village, and the thing stolen mustn't be retrieved in a day. You can steal more, the more you steal, the more rewards you gain. Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

"Kill the shrine NPC quest: Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to kill at least one NPC belonging to any shrine in a day.

You must kill an NPC belonging to the village. You can kill the NPC inside the village, on condition that you won't be discovered. The higher the rank of the NPC the better the final rewards are.

Beware, doing so will make you the enemy of the shrine, even might gain a curse from it. Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

"Sabotage the quest quest: Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to sabotage a player's quest, make him fail it, and not succeed.

You can select any quest, starting from the common quests to the special and legendary quests. The higher the rank of the quest is, the better the rewards are.

Beware, doing so will make the NPC issuing the quest alert of your deeds. Doing it frequently, and the NPC will come and look for you to kill! Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

"Recruit dark agents quest: Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to recruit at least ten players into your camp, to work for you, to help you in the bad deeds you are doing.

You must select players belonging to the village. these players mustn't discover your true nature, and any help or assistant they will make to help you in doing any bad deeds will consider fulfilling the quest. Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

"Steal a merchant caravan quest: Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to raid on a merchant caravan in a day.

You are the agent of the dark forces, and you need money! Earning money legally isn't our code of dishonor, so work hard and steal the money from others, be a good dark lad.

The caravan must be heading or exiting from the village, the steal must occur inside the village vicinity, and you mustn't be caught! Things stolen from the caravan must be in your possession for twenty four hours.

After that, you are free to do whatever you want from them. Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

"Steal the kill quest: Grade green quest. Quest description: You are an agent to the dark forces in a world of light. You are asked to steal kill from other players or NPCs.

The steal must be done inside the village vicinity, and you must be the last person to attack, and your maximum number of attacks shouldn't exceed three attacks or the quest will be considered a failure.

The loot of the dead is your extra bonus, getting them will make the evaluation higher. The higher the level of the killed target, the better the rewards gained. Doing any of these deeds will grant you quest success, and according to your evaluation, you will be rewarded.

Quest condition: don't' get caught, don't get seen, be silent, be hidden, be sneaky and villain."

He read all these quests and was extremely shocked! He never thought this game developers would be so dark to make this hideous list of quests that he couldn't even think of all of them!

"Hahahaha!" he loudly laughed, like a crazy man, while muttering amidst his strange laughs, "this is hilarious! Thank you esteemed game developers for caring even for such a weird twisted dark natured player like me, hahahaha!"

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