Players Invade Cyberpunk Chapter 92

[In order to counteract the illegal activities of the Night Wanderers, our office administrator is prepared to grant players more permissions to enhance their strength!]

[Accommodation System - Players no longer have to squeeze back into the narrow space of the modification pod; now you have your own bed and house! Feel free to decorate your cozy little nest.]

[Super Dream Training - Players can choose suitable chips based on their strengths or needs, and unlock them for a limited time by paying a certain currency. After use, players will train in a simulated venue, with professional instructors providing one-on-one guidance, and can even gain experience in a single skill!]

[Super Dream Combat - For some of the exciting battles everyone has experienced, the administrator may record them and conduct combat training in the simulation venue. Not only can you review and improve your past battles, but you can also research new tactics with your teammates!]

[But please note that both training methods have daily independent time limits, so please consider carefully.]

[A friendly tip from W: Our programmers have included some Easter eggs expanding the world view in this version. Interested players might want to try finding them.]

[Additionally, there are updates to the battlefield mission settlement method, so players no longer need to worry about things like looted corpses or stolen equipment.]

Players’ emotions were once again stirred, with the majority complaining about why only ten slots were made available. After only five days of closed beta testing, they were eager to start open beta testing, not caring about any bugs. As long as they could play a virtual reality game, even going in to eat shit would be fine.

[Mantou: Wow, what is Super Dream Training! Does it mean I can become a trainer and have a tense and exciting Pokémon battle?]

[Brother Ni: I haven’t seen a description like that in the game, but from the version announcement’s description, it seems like it refers to a repeatable novice combat instance. I just don’t know if there will be loot drops.]

[Brother Dao: I think it might be... a super dream? Like when we play games, and we have to sleep with helmets on, a dream within a dream, fighting in a dream?]

[Cerebrum Sacrifice Confucian Seat: Then one day, in a dream, you can never wake up again, and your soul returns to the Academy Throne]

[New Century Inferior Warrior: Brother Kong is benevolent and righteous, Loyal Brother Meng too, but I’m more concerned about the so-called world view Easter egg. The team’s ambition is no small matter, but if a good game flunks the narrative part, that’s just hilarious.]

So far, players have been restricted to the town and junkyard. It’s hard to piece together any useful information from scattered posters and snippets on the trash.

[Elite Elite Master: Talking so much, analyzing so thoroughly, and then not letting us in to play, what’s the point? Can someone be kind enough to punch me so I wake up on the open beta day?]

[Brother Ni: I really hope this game isn’t that realistic. What if someone stands by my bed and sprays water on me while I’m dream training? (funny)]

[New Century Inferior Warrior: Roll, roll, roll, do you think you’re the blonde twin-tail tsundere ancestor pretty girl? Later when the farm system opens, I’ll be the first to throw you into the plantation to work.]

[Brother Dao: Forget it, haha, that ghost place has serious desertification, you can’t grow a thing there.]

After logging off on the first day, Brother Dao tried searching online for any useful information, but nothing seemed to be of any use.

This game isn’t wasteland punk or wilderness survival; it has a proper big city and a complete industrial system. According to the settings, most of the technology is ahead of reality, so while you’re painstakingly crafting gunpowder and traditional steelmaking, others might already have hover tanks hovering right over your face.

When they were scavenging for junk today, they witnessed a few hover vehicles speeding over the trash heaps.

Although everyone thought it was a cutscene, it didn’t stop it from being incredibly cool.

Conventional farming ideas definitely won’t work here, and it’s unclear how the game officials will solve this problem.

By noon on Friday, after a full three days of battle, players finally managed to build the wall.

Although the overall look wasn’t much better than a pasture fence, just a bunch of iron-wrapped planks tied together with steel bars and wires, with two broken gates at the front and back, without a blueprint system, these things wouldn’t come together, making the appearance quite scrappy. Still, it was better than having nothing bare at all.

The dormitory was even simpler, with a blueprint resembling a mobile home, a square modular building with bunk beds inside, no private bathroom, no appliances, and even the lights were leftovers from a previous house demolition. The good news was that the ventilation was nice, and many places could be remodeled later on by oneself.

But as long as they could sleep, it was fine. If it weren’t for the task requirement to build using blueprints, Lin Miao was even considering replicating Huang Ban’s coffin room of 1.5*2M as a hive structure for players to use.

Players themselves didn’t mind much since the houses were built by them, and who cares what their sleeping place looks like when offline? As long as there’s no DEBUFF the next day, it’s fine.

As for the 50 euro rent, players who had just completed two side missions didn’t care at all. With nearly two thousand in hand, they couldn’t resist spending hard at the store.

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