Video game:I created silent hil scaring game worldwid! Chapter 180

In this way, after various project experiences, the soldiers finally came to the main event: [Close Combat].

I don't know what interesting things Alex, the designer, has created to challenge them here.

The soldiers are excitedly looking forward to it, and now as they try the software, they really feel like they are opening an Easter egg.

Although it is very tiring, it is quite interesting to experience these novel things.

"Well then, let's start the hand-to-hand combat now."

As the Owl clicked on this project, the surrounding space changed again, and they arrived in a relatively spacious practice room.

There are more sub-options under this item. First, you can customize the map, including warehouses, schools, ruins, etc.

After all, the special forces fight in a variety of locations, and no one knows where the mission will be performed.

In addition, there is an option of [Select Enemy].

When selected, a photo wall popped up with a swish. There are more than 40 enemies for the soldiers to choose from!

This group of enemies varies from tall to short, thin to strong, male and female, and are quite diverse.

"Tsk tsk, am I seeing this right? Can so many enemies be used for training?"

"Okay, it's fun!"

"Haha, it smells like a fighting game!"

"Indeed, don't you see this is the selection interface of a fighting game!"

Seeing this scene, the soldiers all praised one after another, and they were eager to try one by one.

There's no way, it's really like a fighting game, but instead of choosing the character you want to play, it's choosing the enemy!

"Alex, your design is quite interesting. Let's take a look at the situation of these enemies..."

The Owl couldn't help but admire it and immediately opened the first enemy, which was a male character wearing a vest and combing a golden broom head, and the detailed information immediately popped up below:

Gordon: Male, height 182 cm, weight 86 kg, good at boxing and Brazilian Jiu-Jitsu.

"Oh, there's also the introduction... are you actually good at boxing and Brazilian Jiu-Jitsu?... sounds very strong." Owl muttered, and clicked on the second character, a man in a karate suit.

Takashi: Male, height 175 cm, weight 68 kg, good at karate.

The third man with a ferocious appearance:

Hugo: Male, height 178 cm, weight 80 kg, good at boxing, Krav Maga.

The fourth girl was dressed in ancient costumes of the Dragon Kingdom, with her hair tied into a pair of buns.

Chunli: Female, 170 cm, weight unknown, good at Sanda, Wing Chun.

The fifth burly, muscular man.

Sergei: Height 214 cm, weight 181 kg, good at Muay Thai, wrestling.

Looking at them one by one, the soldiers who saw the numerous enemies were a little dazzled, and the settings of each enemy were completely different, and the difference from the enemies in "Sekiro" was also very big.

"Alex, aren't these people made from Sekiro?" The Owl looked at Alex.

"The enemies in 'Sekiro' are not suitable for you, after all, it is just a game, and their attack methods are still too martial arts and fantasy," Alex explained. "Since we have to arrange enemies for you, we naturally have to choose martial arts that only exist in reality, so I searched through the mainstream martial arts materials in the world, and used these martial arts to attack and defend method, integrated into the AI, and then designed a variety of enemy types."

"Of course, because I don't have a deep understanding of these various fighting techniques, and the time is too short, the fighting level of these AI characters may not be too strong, but it doesn't matter, this I can make subsequent optimizations."

"Besides that, this group of enemies is completely different from the enemies in 'Sekiro'. Their attack methods are irregular, and they will meet with each other, but their fighting ability will not exceed the level of human beings. When hitting them, they also get hurt and get tired, well, that's about it."

"Hey, Alex, what are you talking about... let me play for a while!"

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